I've been playing with 3 programs as of late
1) Flash (of course; who here DOESN'T play with flash from time to time amirite?!)
2) Sketchup
3) Swift 3D
I've had a basic understanding of flash for quite some time. Sketchup was really easy to jump in to, and I'd describe it as the MS Paint of 3D software. Swift is a bit of a pain in the ass at the moment, seeing as that's the most recent one I've been working with. I thought I'd show something I've been working on.
I've always wanted to have a space battle recreated in flash, and I always figured using some 3D models would be the best and coolest looking way of doing it. So after playing around for awhile, this is a little loop I put together:
The craft isn't textured at all, and there's only default lighting, so I'll have to play around with some of that stuff. I had it textured (or at least colored) in sketchup, but when I exported to Swift, it was all like "fuck you it's not good enough start over" and I cried a little on the inside.
Also sup?
Mordoz
I'd say you're doing a pretty fair job getting it working well.
I look forward to seeing more of this work.
SardonicSamurai
Thanks! When I first started flash, I've ALWAYS wanted to make some space war; Before I ever even THOUGHT of making silly shorts. I still have the files and concept work for the project I abandoned when I first came to this site. I've debated recreating or at least using some of those concepts in a future project. Life's been busy, so we'll see. Thanks for the encouragement!