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SardonicSamurai
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Steve V @SardonicSamurai

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Google Sketchup -> Swift3D; Coloring/ Texturing?

Posted by SardonicSamurai - March 21st, 2012


So, Have a wee bit of a question for the many people that are smarter than me.

I made a little ship in Google Sketchup; you know, fer' shits 'n giggles 'n shit. I want to model said ship in flash, so I send it away to Swift 3D. I know how to animate with Swift 3D and export to Flash, but I have no idea how to color the model. I can make it one single color, but if I want to color the engines or cockpit different... I have no idea what I'm doing. I've seen a few animations here where 3D models are vectored and colored really nice. So far I'm failing at that. Any help or tutorials in the matter would be highly appreciated. I've searched on google, but most of the tutorials are for the drag and dropping of textures/ colors, which I do not want :(

Thanks in advance kiddies :3

Google Sketchup -> Swift3D; Coloring/ Texturing?


Comments

I can't help but that looks like a firefly

That's where the inspiration is from :3

That is way better than I could do. Um. Cut the red wire?

3d models in flash......... YOU CAN DO THAT?! I dont even know how to color a surface while im IN Google sketchup. *hint hint*

i've never used swift but usually in 3D you need to have UVs. but i guess for swift you should just select the faces and color those? those procedural materials for glass/metal should render with those neat vectorized colors. i'm not sure how you'd apply a bitmap in swift if thats what you mean.