I've been playing with 3 programs as of late
1) Flash (of course; who here DOESN'T play with flash from time to time amirite?!)
2) Sketchup
3) Swift 3D
I've had a basic understanding of flash for quite some time. Sketchup was really easy to jump in to, and I'd describe it as the MS Paint of 3D software. Swift is a bit of a pain in the ass at the moment, seeing as that's the most recent one I've been working with. I thought I'd show something I've been working on.
I've always wanted to have a space battle recreated in flash, and I always figured using some 3D models would be the best and coolest looking way of doing it. So after playing around for awhile, this is a little loop I put together:
Fly by
The craft isn't textured at all, and there's only default lighting, so I'll have to play around with some of that stuff. I had it textured (or at least colored) in sketchup, but when I exported to Swift, it was all like "fuck you it's not good enough start over" and I cried a little on the inside.
Also sup?
Also lil itty bitty update